The Vision Pro could be a real pain in the neck for Apple (and others)


Apple’s Vision Pro AR/VR headset is expected to launch next year, bringing mixed reality to all new premium highs. However, the Cupertino company has already turned its focus to the next iteration of its first-gen venture into the virtual realms as it clamors to solve one of the device’s biggest issues – its weight.

I hate to be the one who says “I told you so,” but I did indeed tell you so. There’s no way anyone is using the Apple Vision Pro for a full day’s work

The weight of the (virtual) world on your shoulders

According to Bloomberg’s Mark Gurman, who is seemingly the fount of all Apple-based knowledge existing outside the confines of the Apple Park compound, comfort is the first order of business when it comes to improving on the existing Vision Pro model.

The Vision Pro’s comfort has been called into question after causing neck strain in testing “due to its size and weight” – with some users complaining that the headset feels too heavy to use – “even in short stretches.”

The Vision Pro is expected to weigh around one pound (16 ounces) when it launches in 2024, and while that’s a fair amount of mass to tack onto one’s physiognomy the Vision Pro’s discomfort could be a result of its lack of support.

Meta’s new Quest 3 headset actually weighs more than the Vision Pro due to an internal battery, but it manages to disperse its weight with a center strap across the top of the head. In a rare case of ergonomic oversight by Apple, the Vision Pro seems to lack such an option – resulting in a lack of balance and a larger strain placed on the neck of the user.

Outlook

It’s a strange oversight by Apple, a company that historically hyper-fixates over the ergonomics of its products. However, returning to form, there’s been a long standing possibility that Apple might manufacture such a strap, only to sell it separately as an additional accessory – as if the Vision Pro’s $3,500 asking price wasn’t enough already.

Should this turn out to be true, the final tally for adopting Apple’s first-gen VR/AR headset without adding cervical compression to your body’s blooming ailments will be less “worth its weight in gold” and more “costs its weight in gold.” But go on, buy it anyway, I dare you


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